Protozoic Machine

 


Undergoing project by
Bill Vorn
Montréal (Québec) Canada
© 2008

Produced with the help of
The Canada Council for the Arts (New Media Initiative program)

 

 

Description

This project would integrate the sound source localization, tracking and separation system (AUDIBLE) and elastic-variable impedance actuator technology developed at the Université de Sherbrooke in order to produce an interactive robotic artwork. With this project, we want to build a single complex responsive machine which will be able to interact with the viewers and express a wide range of lifelike behaviors (from purely reactive to wild and deviant). Contrarily to popular entertainment robots (like the Aibo robot dog, for example), the Protozoic Machine is deliberately built as a machine and does not visually represent any particular living being. Even if some of its parts are conceptually defined as «eyes», «arms» or «legs», it is made as an assembly of functional parts and somewhat of an abstract shape. Only its behaviors will turn the robot into a believable organism. Some of these behaviors will also be controlled by a reinforcement learning algorithm that will allow the machine to evolve over time, in different interaction contexts. The sound localization system will be driving two pan-tilt surveillance cameras that will act as the eyes of the creature, constantly observing the viewer and creating the impression of being observed. The robot will also have relative mobility, which will allow it or some of its parts to move toward or away from the viewers, as it senses the point of origin of the voices or the sounds in the environment. As the robot's physical extensions will be based on variable impedance manipulators, the viewers will also be able to touch it in different ways and interact in a tangible manner with responsive feedback.

 


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