Partie de chasse


An Interactive Robotic Art Installation by
Bill Vorn
Montréal (Québec) Canada
© 2009

Produced with the help of
The Canada Council for the Arts (New Media Initiative program)



Partie de chasse is an interactive installation project that aims to turn an industrial robot arm into a reactive organism. For this project, we use a Fanuc M16iB industrial robot. An aluminum moosehead is installed at the tip of the robot arm and moves towards the viewers nearby. In order to detect the presence of viewers in the surrounding space, we use a microphone array system (ManyEars) and an elaborate set of sensors. (For security reasons, viewers are kept at some distance.) When a viewer talks, the microphone array detects the position of the sound source in the room and the robot moosehead moves in its direction. The robot moose also reacts to certain vocal commands, but it is up to the visitors to find out what these are.

The particularity of this project resides in bypassing the normal programming paradigm of this type of robot in order to have it execute real-time commands instead of a predefined sequence of actions. Many artists have used industrial robots in the past but they have always used them as simple automatons, in a similar way they are normally used in car factories. Few have ever tried to turn them into autonomous reactive creatures. With this project, we want to build a sensitive and responsive machine which is conceptually based on adaptive and evolutive behaviors.

The ManyEars sound localization system is developed at IntRoLab (University of Sherbrooke). The aluminum moosehead was cast at Replicant Foundry.





• BIAN 2014 Biennale internationale des arts numériques, Musée d'art contemporain de Montréal
(Montreal, Canada)
From May 23 to June 1st, 2014


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